1. Design and develop web adventure.
2. Recruit teachers at conferences and workshops around
the country
to participate in field test.
3. Teachers and their students field test the web adventure.
a. Pre-test and post-test are given to measure students'
knowledge gain/acquisition.
b. Student and teacher evaluation forms are given to collect
feedback on the web adventures' navigation, content, and interactivity.
c. Findings from these sources are use to revise and redesign the adventure.
4. New teachers are recruited again.
5. Repeat Step 3.
Miller, L.M., Moreno, J., Willcockson, I., Smith, D.,
and Mayes, J., An Online, Interactive Approach to Teaching Neuroscience
to Adolescents. Cell Biology Education, Vol 5 p.137-143. 2006
Miller, L.M., Moreno, J., Mayes, J., Using Web-Based Multimedia
Narrative and Simulations to Teach about Drugs of Abuse. Conference proceedings
of ED-MEDIA 2004: World Conference on Educational Multimedia, Hypermedia
and Telecommunications, Lugano, Switzerland, Vol. 2004, Issue. 1, 2004,
pp. 3959-3961. (Recipient of the Ed-Media 2004 Outstanding Poster Award)
The Reconstructors. (2004, July) Texas
Science Education Monthly,
Best of CAST 2003.